/*
                    Event Class Implementation
*/
#include "Event.h"

Event::Event()
{
    Position = Point(0, 0);
    iEventType = EVENTTYPE_NONE;
    strValue = "";
}

Event::~Event()
{

}

void Event::setEventType(const int& iNewType)
{
    iEventType = iNewType;
}

void Event::setPosition(const Point& NewPosition)
{
    Position = NewPosition;
}

void Event::setValue(const string& strNewVal)
{
    strValue = strNewVal;
}

string Event::getValue()
{
    return strValue;
}

int Event::getEventType()
{
    return iEventType;
}

Point Event::getPosition()
{
    return Position;
}
